Jump Jump Band is a Kinect-controlled, co-op rhythm game inspired by the traditional playground game, skipping. Players need to physically jump to the beats of the music and work together to get the highest score possible.
The aim of this studio project was to try and capture the physical movement and social interaction present in group skipping into an interactive experience enabled by digital technologies.
Each player plays a junkyard musical instrument. Players work together jumping to the right beats, in order to successfully “perform” the piece of music.
This game was completed as part of my second semester studio project for the Master of Animation, Games & Interactivity program at RMIT University in Melbourne, and showcased to the public at the MAGI EXPO 2019.
Collaborators: Tom Aylett (Sound Design)